First, an app uses AVCaptureDevices, which represent cameras and microphones. Let's review how an app can use the camera. The AVFoundation framework allows your app to use built-in and external cameras, specifically, with its AVCapture-prefixed classes. iPad apps use the camera for many features, like taking photos, recording movies, or sending camera frames over the network for video calls. First up, I'll discuss how your iPad app can start using external cameras. And lastly, I'll discuss best practices for your app. Then I'll cover how your app can use microphones that are included with external cameras. Next, I'll circle back and demystify video rotation. I'll show how your app can use them by starting with discovery and usage. External camera support is a great enhancement to iPad's rich media ecosystem. iPadOS allows your app to use devices like these. Some manufacturers make non-camera devices that conform to the UVC spec, like HDMI switchers that change between multiple inputs to output a single video stream. Some external cameras have built-in microphones, which are also available to your app. And there are many popular cameras your app can use. It defines a standard for USB devices to support video streaming. Your app can use devices that conform to the USB Video Class, or UVC, specification. IPads with USB-C connectors support external cameras. They also support other system camera features, like the Portrait Blur and Studio Light video effects available from Control Center. Your iPad app can use external cameras and webcams to take photos and record movies. If the USB camera is connected to the monitor, then when the monitor is plugged into the iPad, the camera will also be available to your app. When using monitors that don't have built-in cameras, like the Apple Pro Display XDR, people often place a USB camera on top of it. I can also use Center Stage with it, which helps keep me in the frame as I move around.įaceTime, Code Scanner, and WebKit use external cameras, and they are great examples of what your app can do. This is great because now the people on the other side of the call have a better viewing angle of me when I run the app on this big Apple Studio Display. On this iPad Pro, FaceTime is open, and it's using the camera in the display that it's connected to. And with iPadOS 17, your app can start using external cameras such as the one in the Apple Studio Display. Stage Manager's powerful set of features include the ability to extend your iPad's display across multiple screens. ♪ ♪ Nikolas: Hello and welcome to "Support external cameras in your iPadOS app." I'm Nikolas Gelo from the Camera Software team, and this session about how your iPad app can start using external cameras.
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